![]() I have a question I send you a playermodel I'm already using in game, can you help me with the model weight so it look good and not broken? If not that's ok, npĮDeK did all of my playermodels. I've combined the bo4 shield with some elements from the bo3 rocket shield. Ill take a look Denson whats the problem with the shield? and this isn't the bo4 shield. Okay So I just had a little thing with the shield not sure yet But I do have the sounds for building loop and picking up parts if I mean if it's of course needed for that extra bo4ness hahaĪlso want to add, the pictures aren't I think the ones used in bo4, if you want I could look them up pretty sure I have them somewhere, I weirdly enough export the images but don't make lua stuff hahaha Here it is me know if there's a problem and thanks :D I took a look the file type is XPS Document (.xps) not giving away too much but obv increased health is a main factor It also means that my bosses are compatible with traversals/windows/ ceiling spawners etcĮach boss has their own special functionalities. My bosses(not yet released)use all stock anims, therefore you can change the zombie model toĪny zombie already in ape or any zombie i've rigged. Yes i've rigged all the "zombie" to work as a fully functioning zombie Would be nice to see some normal acting zombies that have just more health )Īlso just want to point out, that this is perfect, people can kinda use these kinda things as a template almost to create their own set of bosses and dogs :D Just asking before I download and look at it and all xd or are they like let's say normal zombies, but stronger, like let's say napalm zombie or shrieker without the powers but more heatlh? i like new stuffĬan I ask what you mean with the ones that are "zombies" aer these plane old normal zomies, so just models for those. I dont feel like trying to copy exactly what he did. If you would like it, you could try and ask the map makers to release it. I said the boss has already been done in the map "The Drill" don't believe he's public though is he? I said the boss has already been done in the map "The Drill" it. But yeah that would make an amazing boss. That's awesome! I must've overlooked that. Its already rigged to be a zombie i believe pretty sure this is what they used in the map "The Drill" This what you're talking about? i knew i saw him in the tools already. I have no idea what the zombies you guys are talking about, but I did come across this dude's ports on DeviantArt. I don't have BO1, butif I can get them from BO3 I'll tell you i would like to do mostly new models but if it hasn't been done i will.ill tell you what if you can get me the labcoat zombies from black ops 1, ill rig it do you know what its called in ape? haven't spotted it in the Mod Tools, I could have sworn he was in the Campaign files because you need that installed to play DOA2Ĭan you make the zombies from either Five, Ascension or Classified?ĪpexModder has already released the zombies from ascension. do you know what its called in ape? of sworn i saw the model in the tools already. What do you think you can implement into a boss if it were to work out properly?Ĭould of sworn i saw the model in the tools already. I was playing DOA 2 and saw that the Cosmic Silverback has a lot of different abilities like the nuke and speed boost. Maybe I’ll be a master one day but not today XD I want more like the function of just be one chasing you all the time until you kill it You are the fucking boss ,that you do this for the community ) unless you just want the astronaut to be a regular zombie, thats easy haven't figured that out yet, so i might wait on that one. Yeah i can, i can do everything except the scripting function of launching the player back when he explodes. Thats stalker model is the Dead Space 3 version not 2 its amazing to see tho The Cosmic Silverback would make a great boss. ![]() How about the Cosmic Silverback? He is in BO3 in DOA2. I do not own a copy of Black Ops 1 unfortunately, but if anyone else is willing to send the assets that would be nice. Would you happen to know anyone who has done George Romero from CotD as a boss zombie in BO3 mod tools? ![]() UPDATED: October 28th, 2019 3:43pm Edited Salvage&Bulls Shaders: BO4 Style Community Shaders - !9igGVAAB!tIMUjiuif7ekRqTlbIRljQĭate Added October 27th, 2019 10:57pm. Shaders: BO4 New Perk Icons - !Fq圎XCrJ!W-qPYsrydg3Xi5AWCo_9HQĭate Added September 23rd, 2019 11:36PM UPDATED: Nov 4th, 2019 2:25am Added Blaze Phase Hitmarkers: Customized Hitmarkers (Drag&Drop). ![]() Updated August 7th, 2019 4:20AM - fixed the eye glow placementĭog: Resident Evil 2 Hellhound - !MqIxCKIB!bSGMlfVXcnKZCN0SkgoGKQĭog: Hound Alone In The Dark - !QyY1EIwS!VJ3zwjV2VnpuQe9MM7AbLQ Tiger: FarCr圓 Sumatran Tiger +Attack Sound +Instructions - !wiZmxC5D!AI2k_GeV629W9768UdL9lg IF YOU USE MY STUFF, PLEASE, CREDIT ME :)ĪCCEPTING $15 COMMISSIONS FOR A ZOMBIE RIGGED. ![]()
0 Comments
Leave a Reply. |